( name: Name("Merchant"), body: RandomWith("humanoid"), alignment: Alignment(Npc), loadout: Hands(TwoHanded(Choice([ (2, Some(Item("common.items.weapons.bow.eldwood-0"))), (1, Some(Item("common.items.weapons.sword.steel-0"))), (1, Some(Item("common.items.weapons.sword_1h.bloodsteel-0"))), (2, Some(Item("common.items.weapons.staff.flamethrower_0"))), ]))), loot: LootTable("common.loot_tables.creature.humanoid"), meta: [ SkillSetAsset("common.skillset.preset.rank3.fullskill"), ], )