ComboMelee( stage_data: [ ( stage: 1, base_damage: 100, damage_increase: 0, base_poise_damage: 15, poise_damage_increase: 0, knockback: 5.0, range: 2.2, angle: 40.0, base_buildup_duration: 0.6, base_swing_duration: 0.15, base_recover_duration: 0.4, forward_movement: 0.3, ), ( stage: 2, base_damage: 100, damage_increase: 0, base_poise_damage: 17, poise_damage_increase: 0, knockback: 5.0, range: 2.2, angle: 40.0, base_buildup_duration: 0.4, base_swing_duration: 0.15, base_recover_duration: 0.3, forward_movement: 0.5, ), ( stage: 3, base_damage: 100, damage_increase: 0, base_poise_damage: 20, poise_damage_increase: 0, knockback: 5.0, range: 2.2, angle: 40.0, base_buildup_duration: 0.4, base_swing_duration: 0.15, base_recover_duration: 0.3, forward_movement: 0.5, ), ], initial_energy_gain: 0, max_energy_gain: 0, energy_increase: 0, speed_increase: 0.0, max_speed_increase: 0.0, scales_from_combo: 0, is_interruptible: false, ori_modifier: 0.8, )