ComboMelee( stage_data: [ ( stage: 1, base_damage: 90, damage_increase: 10, base_poise_damage: 30, poise_damage_increase: 0, knockback: 4.0, range: 2.5, angle: 15.0, base_buildup_duration: 0.35, base_swing_duration: 0.075, base_recover_duration: 0.4, forward_movement: 0.7, ), ( stage: 2, base_damage: 130, damage_increase: 20, base_poise_damage: 30, poise_damage_increase: 0, knockback: 7.0, range: 2.5, angle: 15.0, base_buildup_duration: 0.5, base_swing_duration: 0.1, base_recover_duration: 0.5, forward_movement: 0.7, ), ], initial_energy_gain: 0, max_energy_gain: 0, energy_increase: 30, speed_increase: 0.0, max_speed_increase: 0.0, scales_from_combo: 2, is_interruptible: false, )