BasicBeam( buildup_duration: 0.25, recover_duration: 0.25, beam_duration: 1.0, damage: 50, tick_rate: 3.0, range: 20.0, max_angle: 10.0, lifesteal_eff: 0.0, energy_regen: 0, energy_drain: 350, orientation_behavior: Normal, specifier: Flamethrower, )