SpinMelee( buildup_duration: 0.2, swing_duration: 0.3, recover_duration: 0.1, melee_constructor: ( kind: Bash( damage: 100.0, poise: 30.0, knockback: 0.0, energy_regen: 0.0, ), range: 7.5, angle: 360.0, multi_target: true, ), energy_cost: 0, is_infinite: false, movement_behavior: Stationary, is_interruptible: false, forward_speed: 0.0, num_spins: 1, specifier: None, )