use super::graphic::{Graphic, GraphicCache, Id as GraphicId}; use crate::{ render::{Renderer, Texture, UiPipeline}, Error, }; use conrod_core::text::GlyphCache; use vek::*; // Multiplied by current window size const GLYPH_CACHE_SIZE: u16 = 1; const GRAPHIC_CACHE_SIZE: u16 = 2; // Glyph cache tolerances const SCALE_TOLERANCE: f32 = 0.1; const POSITION_TOLERANCE: f32 = 0.1; pub struct Cache { glyph_cache: GlyphCache<'static>, glyph_cache_tex: Texture, graphic_cache: GraphicCache, graphic_cache_tex: Texture, } // TODO: Should functions be returning UiError instead of Error? impl Cache { pub fn new(renderer: &mut Renderer) -> Result { let (w, h) = renderer.get_resolution().into_tuple(); let max_texture_size = renderer.max_texture_size(); let graphic_cache_dims = Vec2::new(w, h).map(|e| (e * GRAPHIC_CACHE_SIZE).min(max_texture_size as u16)); let glyph_cache_dims = Vec2::new(w, h).map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size as u16)); Ok(Self { glyph_cache: GlyphCache::builder() .dimensions(glyph_cache_dims.x as u32, glyph_cache_dims.y as u32) .scale_tolerance(SCALE_TOLERANCE) .position_tolerance(POSITION_TOLERANCE) .build(), glyph_cache_tex: renderer.create_dynamic_texture(glyph_cache_dims.map(|e| e as u16))?, graphic_cache: GraphicCache::new(graphic_cache_dims), graphic_cache_tex: renderer.create_dynamic_texture(graphic_cache_dims)?, }) } pub fn glyph_cache_tex(&self) -> &Texture { &self.glyph_cache_tex } pub fn glyph_cache_mut_and_tex(&mut self) -> (&mut GlyphCache<'static>, &Texture) { (&mut self.glyph_cache, &self.glyph_cache_tex) } pub fn graphic_cache_tex(&self) -> &Texture { &self.graphic_cache_tex } pub fn graphic_cache_mut_and_tex(&mut self) -> (&mut GraphicCache, &Texture) { (&mut self.graphic_cache, &self.graphic_cache_tex) } pub fn add_graphic(&mut self, graphic: Graphic) -> GraphicId { self.graphic_cache.add_graphic(graphic) } // Resizes and clears the GraphicCache pub fn resize_graphic_cache(&mut self, renderer: &mut Renderer) -> Result<(), Error> { let max_texture_size = renderer.max_texture_size(); let cache_dims = renderer .get_resolution() .map(|e| (e * GRAPHIC_CACHE_SIZE).min(max_texture_size as u16)); self.graphic_cache.clear_cache(cache_dims); self.graphic_cache_tex = renderer.create_dynamic_texture(cache_dims)?; Ok(()) } // Resizes and clears the GlyphCache pub fn resize_glyph_cache(&mut self, renderer: &mut Renderer) -> Result<(), Error> { let max_texture_size = renderer.max_texture_size(); let cache_dims = renderer .get_resolution() .map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size as u16)); self.glyph_cache = GlyphCache::builder() .dimensions(cache_dims.x as u32, cache_dims.y as u32) .scale_tolerance(SCALE_TOLERANCE) .position_tolerance(POSITION_TOLERANCE) .build(); self.glyph_cache_tex = renderer.create_dynamic_texture(cache_dims.map(|e| e as u16))?; Ok(()) } }