Shockwave( energy_cost: 0, buildup_duration: 0.6, swing_duration: 0.12, recover_duration: 1.2, damage: 300, poise_damage: 30, knockback: (strength: 40.0, direction: Up), shockwave_angle: 90.0, shockwave_vertical_angle: 15.0, shockwave_speed: 25.0, shockwave_duration: 1.0, requires_ground: false, move_efficiency: 0.0, damage_kind: Piercing, //specifier: IceSpikes, )