[ (3.0, Item("common.items.food.cheese")), (3.0, Item("common.items.food.apple")), (3.0, Item("common.items.food.mushroom")), (3.0, Item("common.items.food.coconut")), (5.0, Item("common.items.crafting_ing.cloth_scraps")), (0.5, Item("common.items.food.apple_mushroom_curry")), (0.5, Item("common.items.food.apple_stick")), (0.5, Item("common.items.food.mushroom_stick")), (4.0, Item("common.items.crafting_ing.empty_vial")), (0.25, Item("common.items.armor.misc.neck.plain_1")), (0.1, Item("common.items.glider.glider_blue")), (0.5, Item("common.items.utility.firework_purple")), (0.5, Item("common.items.utility.bomb")), (0.5, Item("common.items.armor.misc.ring.gold")), (0.25, Item("common.items.armor.misc.ring.skull")), (2.0, LootTable("common.loot_tables.armor.swift")), (2.0, LootTable("common.loot_tables.armor.agile")), (3.0, LootTable("common.loot_tables.armor.plate")), (2.0, LootTable("common.loot_tables.armor.steel")), (0.001, Item("common.items.armor.misc.back.backpack")), (0.1, Item("common.items.armor.misc.bag.heavy_seabag")), (0.1, Item("common.items.weapons.sword.wood-0")), (0.1, Item("common.items.weapons.sword.wood-1")), (0.1, Item("common.items.weapons.sword.wood-2")), (0.1, Item("common.items.weapons.sword.stone-0")), (0.1, Item("common.items.weapons.sword.stone-1")), (0.1, Item("common.items.weapons.sword.stone-2")), (0.05, Item("common.items.weapons.sword.bronze-0")), (0.05, Item("common.items.weapons.sword.bronze-1")), (0.05, Item("common.items.weapons.sword.bronze-2")), (0.2, Item("common.items.weapons.axe.orc_axe-0")), (0.1, Item("common.items.weapons.axe.worn_iron_axe-0")), (0.1, Item("common.items.weapons.axe.worn_iron_axe-1")), (0.1, Item("common.items.weapons.axe.worn_iron_axe-2")), (0.1, Item("common.items.weapons.axe.worn_iron_axe-3")), (0.1, Item("common.items.weapons.axe.worn_iron_axe-4")), (0.25, Item("common.items.weapons.sceptre.staff_nature")), (0.15, Item("common.items.weapons.hammer.flimsy_hammer")), (0.1, Item("common.items.weapons.hammer.wood_hammer-0")), (0.1, Item("common.items.weapons.hammer.stone_hammer-0")), (0.1, Item("common.items.weapons.hammer.stone_hammer-1")), (0.1, Item("common.items.weapons.hammer.stone_hammer-2")), (0.1, Item("common.items.weapons.hammer.stone_hammer-3")), (0.05, Item("common.items.weapons.hammer.worn_iron_hammer-0")), (0.05, Item("common.items.weapons.hammer.worn_iron_hammer-1")), (0.05, Item("common.items.weapons.hammer.worn_iron_hammer-2")), (0.05, Item("common.items.weapons.hammer.worn_iron_hammer-3")), (0.2, Item("common.items.weapons.bow.rawwood-0")), (0.2, Item("common.items.weapons.bow.rawwood-1")), (0.1, Item("common.items.weapons.bow.wood-0")), (0.1, Item("common.items.weapons.bow.wood-1")), (0.1, Item("common.items.weapons.bow.wood-2")), (0.1, Item("common.items.weapons.bow.wood-3")), (0.1, Item("common.items.weapons.bow.wood-4")), (0.05, Item("common.items.weapons.bow.bone-0")), (0.05, Item("common.items.weapons.bow.bone-1")), (0.05, Item("common.items.weapons.bow.bone-2")), (0.05, Item("common.items.weapons.bow.bone-3")), (0.04, Item("common.items.weapons.sword.iron-0")), (0.04, Item("common.items.weapons.sword.iron-1")), (0.04, Item("common.items.weapons.sword.iron-2")), (0.04, Item("common.items.weapons.sword.iron-3")), (0.04, Item("common.items.weapons.sword.iron-4")), (0.04, Item("common.items.weapons.sword.iron-5")), (0.04, Item("common.items.weapons.sword.iron-6")), (0.04, Item("common.items.weapons.sword.iron-7")), (0.04, Item("common.items.weapons.sword.iron-8")), (0.04, Item("common.items.weapons.sword.iron-9")), (0.04, Item("common.items.weapons.sword.iron-10")), (0.03, Item("common.items.weapons.sword.steel-0")), (0.03, Item("common.items.weapons.sword.steel-1")), (0.03, Item("common.items.weapons.sword.steel-2")), (0.03, Item("common.items.weapons.sword.steel-3")), (0.03, Item("common.items.weapons.sword.steel-4")), (0.03, Item("common.items.weapons.sword.steel-5")), (0.03, Item("common.items.weapons.sword.steel-6")), (0.03, Item("common.items.weapons.sword.steel-7")), (0.03, Item("common.items.weapons.sword.steel-8")), (0.15, Item("common.items.weapons.axe.bronze_axe-0")), (0.15, Item("common.items.weapons.axe.bronze_axe-1")), (0.15, Item("common.items.weapons.axe.bronze_axe-2")), (0.04, Item("common.items.weapons.axe.iron_axe-0")), (0.04, Item("common.items.weapons.axe.iron_axe-1")), (0.04, Item("common.items.weapons.axe.iron_axe-2")), (0.04, Item("common.items.weapons.axe.iron_axe-3")), (0.04, Item("common.items.weapons.axe.iron_axe-4")), (0.04, Item("common.items.weapons.axe.iron_axe-5")), (0.04, Item("common.items.weapons.axe.iron_axe-6")), (0.04, Item("common.items.weapons.axe.iron_axe-7")), (0.04, Item("common.items.weapons.axe.iron_axe-8")), (0.04, Item("common.items.weapons.axe.iron_axe-9")), (0.04, Item("common.items.weapons.axe.steel_axe-0")), (0.04, Item("common.items.weapons.axe.steel_axe-1")), (0.04, Item("common.items.weapons.axe.steel_axe-2")), (0.04, Item("common.items.weapons.axe.steel_axe-3")), (0.04, Item("common.items.weapons.axe.steel_axe-4")), (0.04, Item("common.items.weapons.axe.steel_axe-5")), (0.04, Item("common.items.weapons.axe.steel_axe-6")), (0.5, Item("common.items.weapons.sceptre.staff_nature")), (0.4, Item("common.items.weapons.staff.bone_staff")), (0.40, Item("common.items.weapons.staff.crimson_eye")), (0.2, Item("common.items.weapons.staff.aurora")), (0.20, Item("common.items.weapons.staff.frostwood_torch")), (0.15, Item("common.items.weapons.hammer.bronze_hammer-0")), (0.15, Item("common.items.weapons.hammer.bronze_hammer-1")), (0.04, Item("common.items.weapons.hammer.iron_hammer-0")), (0.04, Item("common.items.weapons.hammer.iron_hammer-1")), (0.04, Item("common.items.weapons.hammer.iron_hammer-2")), (0.04, Item("common.items.weapons.hammer.iron_hammer-3")), (0.04, Item("common.items.weapons.hammer.iron_hammer-4")), (0.04, Item("common.items.weapons.hammer.iron_hammer-5")), (0.04, Item("common.items.weapons.hammer.iron_hammer-6")), (0.04, Item("common.items.weapons.hammer.iron_hammer-7")), (0.04, Item("common.items.weapons.hammer.iron_hammer-8")), (0.05, Item("common.items.weapons.hammer.steel_hammer-0")), (0.05, Item("common.items.weapons.hammer.steel_hammer-1")), (0.05, Item("common.items.weapons.hammer.steel_hammer-2")), (0.05, Item("common.items.weapons.hammer.steel_hammer-3")), (0.05, Item("common.items.weapons.hammer.steel_hammer-4")), (0.05, Item("common.items.weapons.hammer.steel_hammer-5")), (0.04, Item("common.items.weapons.bow.hardwood-0")), (0.04, Item("common.items.weapons.bow.hardwood-1")), (0.04, Item("common.items.weapons.bow.hardwood-2")), (0.04, Item("common.items.weapons.bow.hardwood-3")), (0.04, Item("common.items.weapons.bow.hardwood-4")), (0.04, Item("common.items.weapons.bow.hardwood-5")), (0.03, Item("common.items.weapons.bow.metal-0")), (0.03, Item("common.items.weapons.bow.metal-1")), (0.03, Item("common.items.weapons.bow.metal-2")), (0.03, Item("common.items.weapons.bow.metal-3")), (0.03, Item("common.items.weapons.bow.metal-4")), (0.2, Item("common.items.weapons.sword.cobalt-0")), (0.2, Item("common.items.weapons.sword.cobalt-1")), (0.2, Item("common.items.weapons.sword.cobalt-2")), (0.2, Item("common.items.weapons.sword.cobalt-3")), (0.1, Item("common.items.weapons.sword.bloodsteel-0")), (0.1, Item("common.items.weapons.sword.bloodsteel-1")), (0.1, Item("common.items.weapons.sword.bloodsteel-2")), (0.2, Item("common.items.weapons.axe.bloodsteel_axe-0")), (0.2, Item("common.items.weapons.axe.bloodsteel_axe-1")), (0.2, Item("common.items.weapons.axe.bloodsteel_axe-2")), (0.25, Item("common.items.weapons.sceptre.staff_nature")), (0.2, Item("common.items.weapons.staff.infused_tower")), (0.10, Item("common.items.weapons.staff.lava_rod")), (0.10, Item("common.items.weapons.staff.dragon_tongue")), (0.1, Item("common.items.weapons.staff.flamethrower_0")), (0.04, Item("common.items.weapons.staff.bent_fuse")), (0.04, Item("common.items.weapons.sceptre.emerald")), (0.04, Item("common.items.weapons.staff.orc_iron")), (0.01, Item("common.items.weapons.hammer.cobalt_hammer-0")), (0.01, Item("common.items.weapons.hammer.cobalt_hammer-1")), (0.01, Item("common.items.weapons.hammer.runic_hammer")), (0.1, Item("common.items.weapons.hammer.ramshead_hammer")), (0.2, Item("common.items.weapons.bow.frostwood-0")), (0.2, Item("common.items.weapons.bow.frostwood-1")), (0.2, Item("common.items.weapons.bow.frostwood-2")), (0.1, Item("common.items.weapons.bow.eldwood-0")), (0.1, Item("common.items.weapons.bow.eldwood-1")), (0.1, Item("common.items.weapons.bow.eldwood-2")), ]