({
Armor(Shoulders): Item("common.items.armor.leather_plate.shoulder"),
Armor(Chest): Item("common.items.armor.leather_plate.chest"),
Armor(Belt): Item("common.items.armor.leather_plate.belt"),
Armor(Hands): Item("common.items.armor.leather_plate.hand"),
Armor(Legs): Item("common.items.armor.leather_plate.pants"),
Armor(Feet): Item("common.items.armor.leather_plate.foot"),
Lantern: Choice([
(1.0, Some(Item("common.items.lantern.black_0"))),
(2.0, None),
]),
})