Shockwave( energy_cost: 0, buildup_duration: 500, swing_duration: 200, recover_duration: 800, damage: 500, knockback: TowardsUp(40.0), shockwave_angle: 90.0, shockwave_vertical_angle: 15.0, shockwave_speed: 20.0, shockwave_duration: 2000, requires_ground: true, move_efficiency: 0.05, )