// Loot table that exists purely for price rationalisation // // This loot table should be marked as sellable. // If you want to add something that merchants can buy but not sell, // add another loot table // // Please keep it sorted by rarity so it's easier to reason about things [ // Stones (0.02, Item("common.items.mineral.gem.diamond")), (0.08, Item("common.items.mineral.gem.ruby")), (0.1, Item("common.items.mineral.gem.emerald")), (0.2, Item("common.items.mineral.gem.sapphire")), (0.25, Item("common.items.mineral.ore.velorite")), (0.5, Item("common.items.mineral.ore.veloritefrag")), (0.75, Item("common.items.mineral.gem.topaz")), (1.0, Item("common.items.mineral.gem.amethyst")), (4.0, Item("common.items.crafting_ing.stones")), // Ores (0.5, Item("common.items.mineral.ore.velorite")), (0.6, Item("common.items.mineral.ore.veloritefrag")), (2.5, Item("common.items.mineral.ore.copper")), (2.5, Item("common.items.mineral.ore.iron")), (2.5, Item("common.items.mineral.ore.tin")), // Animal Hide (2.5, Item("common.items.crafting_ing.hide.tough_hide")), (4.0, Item("common.items.crafting_ing.hide.animal_hide")), // Mob Drops (0.15, Item("common.items.crafting_ing.animal_misc.grim_eyeball")), (0.15, Item("common.items.crafting_ing.animal_misc.icy_fang")), (0.5, Item("common.items.crafting_ing.animal_misc.raptor_feather")), (1.2, Item("common.items.crafting_ing.animal_misc.claw")), (2.5, Item("common.items.crafting_ing.animal_misc.fur")), (2.5, Item("common.items.crafting_ing.animal_misc.sharp_fang")), (2.5, Item("common.items.crafting_ing.animal_misc.venom_sac")), (2.5, Item("common.items.crafting_ing.animal_misc.viscous_ooze")), (4.0, Item("common.items.crafting_ing.cloth.wool")), // Junk (4.0, Item("common.items.crafting_ing.bowl")), (4.0, Item("common.items.crafting_ing.empty_vial")), // Gatherables (0.1, Item("common.items.crafting_ing.seashells")), (0.2, Item("common.items.crafting_ing.honey")), (0.2, Item("common.items.flowers.moonbell")), (1.0, Item("common.items.crafting_ing.cotton_boll")), (1.0, Item("common.items.flowers.pyrebloom")), (3.0, Item("common.items.crafting_ing.twigs")), (4.0, Item("common.items.crafting_ing.cactus")), (4.0, Item("common.items.flowers.red")), (4.0, Item("common.items.flowers.wild_flax")), (9.0, Item("common.items.flowers.sunflower")), ]