({ (Human, Male): ( offset: (-7.0, -5.0, -2.25), head: ("figure.head.human.male", (0, 1, 0)), eyes: ("figure.eyes.human.male", (3, 8, 2)), hair: { Temp1: Some(("figure.hair.human.male", (1, 0, 1))), }, beard: { None: None, Some: Some(("figure.beard.human.1", (4, 5, -2))), }, accessory: { Nothing: None, Something: None, }, ), (Human, Female): ( offset: (-7.0, -7.5, -3.25), head: ("figure.head.human.female", (0, 5, 2)), eyes: ("figure.eyes.human.female", (2, 12, 4)), hair: { Temp1: Some(("figure.hair.human.female_1", (1, 2, -5))), Temp2: Some(("figure.hair.human.female_2", (1, 0, 0))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), (Orc, Male): ( offset: (-8.0, -5.0, -2.25), head: ("figure.head.orc.male", (0, 1, 1)), eyes: ("figure.eyes.orc.male", (0, 2, 4)), hair: { Temp1: Some(("figure.hair.orc.male", (4, 0, 1))), }, beard: { None: None, Some: Some(("figure.beard.orc.1", (7, 9, 1))), }, accessory: { Nothing: None, Something: None, }, ), (Orc, Female): ( offset: (-8.0, -8.0, -2), head: ("figure.head.orc.female", (0, 0, -2)), eyes: ("figure.eyes.orc.female", (3, 9, -1)), hair: { Temp1: Some(("figure.hair.orc.female", (5, 1, -2))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), (Elf, Male): ( offset: (-8.0, -5.0, -2.25), head: ("figure.head.elf.male", (0, 2, 0)), eyes: ("figure.eyes.elf.male", (4, 9, 2)), hair: { Temp1: Some(("figure.hair.elf.male", (2, 1, 1))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), (Elf, Female): ( offset: (-8.0, -5.5, -2.0), head: ("figure.head.elf.female", (0, 3, 1)), eyes: ("figure.eyes.elf.female", (3, 10, 2)), hair: { Temp1: Some(("figure.hair.elf.female", (2, 1, -1))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), (Dwarf, Male): ( offset: (-6.0, -5.0, -2), head: ("figure.head.dwarf.male", (0, 0, -1)), eyes: ("figure.eyes.dwarf.male", (2, 7, 1)), hair: { }, beard: { None: None, Some: Some(("figure.beard.dwarf.1", (1, 3, -10))), }, accessory: { Nothing: None, Something: None, }, ), (Dwarf, Female): ( offset: (-6.0, -6.0, -2), head: ("figure.head.dwarf.female", (0, 3, 0)), eyes: ("figure.eyes.dwarf.female", (1, 10, 2)), hair: { Temp1: Some(("figure.hair.dwarf.female", (1 , 0, -7))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), (Undead, Male): ( offset: (-5.5, -5.0, -2.25), head: ("figure.head.undead.male", (1, 1, -1)), eyes: ("figure.eyes.undead.male", (3, 7, 3)), hair: { Temp1: Some(("figure.hair.undead.male", (0, 0, 0))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), (Undead, Female): ( offset: (-6.0, -5.0, -2.5), head: ("figure.head.undead.female", (1, 1, -1)), eyes: ("figure.eyes.undead.female", (3, 7, 2)), hair: { Temp1: Some(("figure.hair.undead.female", (1, 0, -1))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), (Danari, Male): ( offset: (-9.0, -5.0, -2.75), head: ("figure.head.danari.male", (0, 1, -1)), eyes: ("figure.eyes.danari.male", (5, 8, 1)), hair: { Temp1: Some(("figure.hair.danari.male", (3, 0, -1))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), (Danari, Female): ( offset: (-9.0, -7.5, -2.25), head: ("figure.head.danari.female", (0, 7, 0)), eyes: ("figure.eyes.danari.female", (4, 14, 2)), hair: { Temp1: Some(("figure.hair.danari.female", (3, 1, -1))), }, beard: { None: None, Some: None, }, accessory: { Nothing: None, Something: None, }, ), // More here })