BasicMelee( energy_cost: 0, buildup_duration: 0.0, swing_duration: 0.1, recover_duration: 0.9, melee_constructor: ( kind: Bash( damage: 2.0, poise: 0.0, knockback: 0.0, energy_regen: 0.0, ), range: 3.5, angle: 15.0, ), )