## Internal terms, currently only used in es ## If we remove them here, they also get auto-removed in es, ## so please keep them, even when not used in English file. ## See https://github.com/WeblateOrg/weblate/issues/9895 -hud-skill-sc_wardaura_title = "" -hud-skill-bow_shotgun_title = "" -hud-skill-st_shockwave_title = "" ## Skill tree UI hud-rank_up = New skill point hud-skill-sp_available = { $number -> [0] No skill points available [1] { $number } skill point available *[other] { $number } skill points available } hud-skill-not_unlocked = Not yet unlocked hud-skill-req_sp = {"\u000A"}Requires { $number } SP hud-skill-set_as_exp_bar = Track progress on experience bar hud-skill-inc_health_title = Increase health hud-skill-inc_health = Increases your maximum health by { $boost } points.{ $SP } hud-skill-inc_energy_title = Increase energy hud-skill-inc_energy = Increases your maximum energy by { $boost } points.{ $SP } hud-skill-unlck_sword_title = Sword proficiency hud-skill-unlck_sword = Unlocks the sword skill tree.{ $SP } hud-skill-unlck_axe_title = Axe proficiency hud-skill-unlck_axe = Unlocks the axe skill tree.{ $SP } hud-skill-unlck_hammer_title = Hammer proficiency hud-skill-unlck_hammer = Unlocks the hammer skill tree.{ $SP } hud-skill-unlck_bow_title = Bow proficiency hud-skill-unlck_bow = Unlocks the bow skill tree.{ $SP } hud-skill-unlck_staff_title = Staff proficiency hud-skill-unlck_staff = Unlocks the staff skill tree.{ $SP } hud-skill-unlck_sceptre_title = Sceptre proficiency hud-skill-unlck_sceptre = Unlocks the sceptre skill tree.{ $SP } hud-skill-dodge_title = Dodge hud-skill-dodge = Dodging grants temporary immunity to attacks while you're rolling. hud-skill-roll_energy_title = Roll Energy Cost hud-skill-roll_energy = Rolling uses { $boost } % less energy.{ $SP } hud-skill-roll_speed_title = Rolling Speed hud-skill-roll_speed = Roll { $boost } % faster.{ $SP } hud-skill-roll_dur_title = Rolling Duration hud-skill-roll_dur = Roll for { $boost } % more time.{ $SP } hud-skill-climbing_title = Climbing hud-skill-climbing = Ability to climb surfaces. hud-skill-climbing_cost_title = Climbing Cost hud-skill-climbing_cost = Climbing uses { $boost } % less energy.{ $SP } hud-skill-climbing_speed_title = Climbing Speed hud-skill-climbing_speed = Climb { $boost } % faster.{ $SP } hud-skill-swim_title = Swimming hud-skill-swim = Moving through water. hud-skill-swim_speed_title = Swimming Speed hud-skill-swim_speed = Swim { $boost } % faster.{ $SP } hud-skill-sc_lifesteal_title = Lifesteal Beam hud-skill-sc_lifesteal = Drain the life from your enemies. hud-skill-sc_lifesteal_damage_title = Damage hud-skill-sc_lifesteal_damage = Deal { $boost } % more damage.{ $SP } hud-skill-sc_lifesteal_range_title = Range hud-skill-sc_lifesteal_range = Your beam reaches { $boost } % further.{ $SP } hud-skill-sc_lifesteal_lifesteal_title = Lifesteal hud-skill-sc_lifesteal_lifesteal = Convert an additional { $boost } % of damage into health.{ $SP } hud-skill-sc_lifesteal_regen_title = Energy Regen hud-skill-sc_lifesteal_regen = Replenish your energy by an additional { $boost } %.{ $SP } hud-skill-sc_heal_title = Healing Aura hud-skill-sc_heal = Heal your allies using the blood of your enemies, requires combo to activate. hud-skill-sc_heal_heal_title = Heal hud-skill-sc_heal_heal = Increases the amount you heal by { $boost } %.{ $SP } hud-skill-sc_heal_cost_title = Energy Cost hud-skill-sc_heal_cost = Healing requires { $boost } % less energy.{ $SP } hud-skill-sc_heal_duration_title = Duration hud-skill-sc_heal_duration = The effects of your healing aura last { $boost } % longer.{ $SP } hud-skill-sc_heal_range_title = Radius hud-skill-sc_heal_range = Your healing aura reaches { $boost } % further.{ $SP } hud-skill-sc_wardaura_unlock_title = Warding Aura Unlock hud-skill-sc_wardaura_unlock = Allows you to ward your allies against enemy attacks.{ $SP } hud-skill-sc_wardaura_strength_title = Strength hud-skill-sc_wardaura_strength = The strength of your protection increases by { $boost } %.{ $SP } hud-skill-sc_wardaura_duration_title = Duration hud-skill-sc_wardaura_duration = The effects of your ward last { $boost } % longer.{ $SP } hud-skill-sc_wardaura_range_title = Radius hud-skill-sc_wardaura_range = Your ward reaches { $boost } % further.{ $SP } hud-skill-sc_wardaura_cost_title = Energy Cost hud-skill-sc_wardaura_cost = Creating the ward requires { $boost } % less energy.{ $SP } hud-skill-st_shockwave_range_title = Shockwave Range hud-skill-st_shockwave_range = Throw things that used to be out of reach, range increased { $boost } %.{ $SP } hud-skill-st_shockwave_cost_title = Shockwave Cost hud-skill-st_shockwave_cost = Decreases the energy cost to throw helpless villagers by { $boost } %.{ $SP } hud-skill-st_shockwave_knockback_title = Shockwave Knockback hud-skill-st_shockwave_knockback = Increases throw potential by { $boost } %.{ $SP } hud-skill-st_shockwave_damage_title = Shockwave Damage hud-skill-st_shockwave_damage = Increases the damage done by { $boost } %.{ $SP } hud-skill-st_shockwave_unlock_title = Shockwave Unlock hud-skill-st_shockwave_unlock = Unlocks the ability to throw enemies away using fire.{ $SP } hud-skill-st_flamethrower_title = Flamethrower hud-skill-st_flamethrower = Throws fire, cook'em all. hud-skill-st_flame_velocity_title = Flame Velocity hud-skill-st_flame_velocity = Gets the fire there faster, { $boost } % faster.{ $SP } hud-skill-st_flamethrower_range_title = Flamethrower Range hud-skill-st_flamethrower_range = For when the flames just won't reach, they go { $boost } % further.{ $SP } hud-skill-st_energy_drain_title = Energy Drain hud-skill-st_energy_drain = Decreases the rate energy is drained by { $boost } %.{ $SP } hud-skill-st_flamethrower_damage_title = Flamethrower Damage hud-skill-st_flamethrower_damage = Increases damage by { $boost } %.{ $SP } hud-skill-st_explosion_radius_title = Explosion Radius hud-skill-st_explosion_radius = Bigger is better, increases explosion radius by { $boost } %.{ $SP } hud-skill-st_energy_regen_title = Energy Regen hud-skill-st_energy_regen = Increases energy gain by { $boost } %.{ $SP } hud-skill-st_fireball_title = Fireball hud-skill-st_fireball = Shoots a fireball that explodes on impact. hud-skill-st_damage_title = Damage hud-skill-st_damage = Increases damage by { $boost } %.{ $SP } hud-skill-bow_projectile_speed_title = Projectile Speed hud-skill-bow_projectile_speed = Allows you to shoot arrows further, faster, by { $boost } %.{ $SP } hud-skill-bow_charged_title = Charged Shoot hud-skill-bow_charged = Because you waited longer. hud-skill-bow_charged_damage_title = Charged Damage hud-skill-bow_charged_damage = Increases damage by { $boost } %.{ $SP } hud-skill-bow_charged_energy_regen_title = Charged Regen hud-skill-bow_charged_energy_regen = Increases energy recovery by { $boost } %.{ $SP } hud-skill-bow_charged_knockback_title = Charged Knockback hud-skill-bow_charged_knockback = Knock enemies further back by { $boost } %.{ $SP } hud-skill-bow_charged_speed_title = Charged Speed hud-skill-bow_charged_speed = Increases the rate that you charge the attack by { $boost } %.{ $SP } hud-skill-bow_charged_move_title = Charged Move Speed hud-skill-bow_charged_move = Increases how fast you can shuffle while charging the attack by { $boost } %.{ $SP } hud-skill-bow_repeater_title = Repeater hud-skill-bow_repeater = Shoots faster the longer you fire for. hud-skill-bow_repeater_damage_title = Repeater Damage hud-skill-bow_repeater_damage = Increases the damage done by { $boost } %.{ $SP } hud-skill-bow_repeater_cost_title = Repeater Cost hud-skill-bow_repeater_cost = Decreases the energy cost to become a repeater by { $boost } %.{ $SP } hud-skill-bow_repeater_speed_title = Repeater Speed hud-skill-bow_repeater_speed = Increases the rate at which you fire arrows by { $boost } %.{ $SP } hud-skill-bow_shotgun_unlock_title = Unlocks Shotgun hud-skill-bow_shotgun_unlock = Unlocks ability to fire multiple arrows at once.{ $SP } hud-skill-bow_shotgun_damage_title = Shotgun Damage hud-skill-bow_shotgun_damage = Increases the damage done by { $boost } %.{ $SP } hud-skill-bow_shotgun_cost_title = Shotgun Cost hud-skill-bow_shotgun_cost = Decreases the cost of shotgun by { $boost } %.{ $SP } hud-skill-bow_shotgun_arrow_count_title = Shotgun Arrows hud-skill-bow_shotgun_arrow_count = Increases the number of arrows in the burst by { $boost }.{ $SP } hud-skill-bow_shotgun_spread_title = Shotgun Spread hud-skill-bow_shotgun_spread = Decreases the spread of the arrows by { $boost } %.{ $SP } hud-skill-hmr_leap_radius_title = Leap Radius hud-skill-hmr_leap_radius = Increases attack radius on ground slam by { $boost } meter.{ $SP } hud-skill-hmr_leap_distance_title = Leap Distance hud-skill-hmr_leap_distance = Increases distance of leap by { $boost } %.{ $SP } hud-skill-hmr_leap_cost_title = Leap Cost hud-skill-hmr_leap_cost = Decreases cost of leap by { $boost } %.{ $SP } hud-skill-hmr_leap_knockback_title = Leap Knockback hud-skill-hmr_leap_knockback = Increases knockback from leap by { $boost } %.{ $SP } hud-skill-hmr_leap_damage_title = Leap Damage hud-skill-hmr_leap_damage = Increases damage of leap by { $boost } %.{ $SP } hud-skill-hmr_unlock_leap_title = Unlock Leap hud-skill-hmr_unlock_leap = Unlocks a leap.{ $SP } hud-skill-hmr_charged_melee_title = Charged Melee hud-skill-hmr_charged_melee = Melee but with charge. hud-skill-hmr_charged_rate_title = Charge Rate hud-skill-hmr_charged_rate = Increases the rate that you charge the swing by { $boost } %.{ $SP } hud-skill-hmr_charged_melee_nrg_drain_title = Charged Melee energy Drain hud-skill-hmr_charged_melee_nrg_drain = Decreases the rate energy drains when charging by { $boost } %.{ $SP } hud-skill-hmr_charged_melee_damage_title = Charged Melee Damage hud-skill-hmr_charged_melee_damage = Increases the damage of the charged swing by { $boost } %.{ $SP } hud-skill-hmr_charged_melee_knockback_title = Charged Melee Knockback hud-skill-hmr_charged_melee_knockback = Massively increases throw potential of swing by { $boost } %.{ $SP } hud-skill-hmr_single_strike_title = Single Strike hud-skill-hmr_single_strike = As single as you are. hud-skill-hmr_single_strike_regen_title = Single Strike Regen hud-skill-hmr_single_strike_regen = Increases energy gain with each successive strike.{ $SP } hud-skill-hmr_single_strike_speed_title = Single Strike Speed hud-skill-hmr_single_strike_speed = Increases the attack speed with each successive strike.{ $SP } hud-skill-hmr_single_strike_damage_title = Single Strike Damage hud-skill-hmr_single_strike_damage = Increases the damage with each successive strike.{ $SP } hud-skill-hmr_single_strike_knockback_title = Single Strike Knockback hud-skill-hmr_single_strike_knockback = Increase throw potential of swings by { $boost } %.{ $SP } hud-skill-mining_title = Mining hud-skill-pick_strike_title = Pickaxe Strike hud-skill-pick_strike = Hit rocks with the pickaxe to gain ore, gems and experience. hud-skill-pick_strike_speed_title = Pickaxe Strike Speed hud-skill-pick_strike_speed = Mine rocks faster.{ $SP } hud-skill-pick_strike_oregain_title = Pickaxe Strike Ore Yield hud-skill-pick_strike_oregain = Chance to gain extra ore ({ $boost } % per level).{ $SP } hud-skill-pick_strike_gemgain_title = Pickaxe Strike Gem Yield hud-skill-pick_strike_gemgain = Chance to gain extra gems ({ $boost } % per level).{ $SP }