BasicMelee(
    energy_cost: 0,
    buildup_duration: 0.4,
    swing_duration: 0.25,
    hit_timing: 0.6,
    recover_duration: 0.45,
    melee_constructor: (
        kind: Stab(
            damage: 12,
            poise: 10,
            knockback: 0,
            energy_regen: 0,
        ),
        range: 3,
        angle: 15,
    ),
    ori_modifier: 1.0,
)