BasicBeam( buildup_duration: 0.75, recover_duration: 0.4, beam_duration: 0.25, damage: 10.5, tick_rate: 2.0, range: 40.0, max_angle: 1.0, damage_effect: Some(Buff(( kind: Burning, dur_secs: 5.0, strength: DamageFraction(0.75), chance: 0.75, ))), energy_regen: 0, energy_drain: 0, ori_rate: 0.07, specifier: ClayGolem, )