BasicMelee( energy_cost: 0, buildup_duration: 1.3, swing_duration: 0.3, recover_duration: 0.35, melee_constructor: ( kind: Bash( damage:20.0, poise: 28.0, knockback: 25.0, energy_regen: 0.0, ), range: 0.8, angle: 50.0, ), ori_modifier: 1.0, )