LeapMelee( energy_cost: 0, buildup_duration: 0.8, movement_duration: 0.3, swing_duration: 0.075, recover_duration: 0.125, melee_constructor: ( kind: Bash( damage: 16.0, poise: 30.0, knockback: 2.0, energy_regen: 0.0, ), range: 4.5, angle: 180.0, ), forward_leap_strength: 20.0, vertical_leap_strength: 5.0, damage_kind: Crushing, )