Shockwave( energy_cost: 0, buildup_duration: 1.5, swing_duration: 0.12, recover_duration: 1.2, damage: 20.0, poise_damage: 30, knockback: (strength: 30.0, direction: TowardsUp), shockwave_angle: 90.0, shockwave_vertical_angle: 90.0, shockwave_speed: 15.0, shockwave_duration: 2.0, requires_ground: true, move_efficiency: 0.0, damage_kind: Crushing, specifier: Ground, )