EntityConfig ( name: Name("Sahagin Sniper"), body: RandomWith("sahagin"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.tier-2.enemy"), hands: TwoHanded(Item("common.items.npc_weapons.biped_small.sahagin.adlet_bow")), meta: [ LoadoutAsset("common.loadout.dungeon.tier-2.sahagin"), SkillSetAsset("common.skillset.preset.rank2.fullskill"), ], )