Shockwave( energy_cost: 0, buildup_duration: 0.65, swing_duration: 0.1, recover_duration: 0.4, damage: 20, poise_damage: 0, knockback: ( strength: 25, direction: Away), shockwave_angle: 360, shockwave_vertical_angle: 90, shockwave_speed: 10, shockwave_duration: 1, requires_ground: false, move_efficiency: 0, damage_kind: Energy, specifier: Fire, )