BasicMelee( energy_cost: 0, buildup_duration: 0.6, swing_duration: 0.1, recover_duration: 0.5, base_damage: 100, base_poise_damage: 50, knockback: ( strength: 40.0, direction: Away), range: 4.0, max_angle: 20.0, damage_effect: None, damage_kind: Crushing, )