// Keep in mind that this should be safe defaults for new character #![enable(implicit_some)] ( chest: Item("common.items.armor.misc.chest.worker_purple_brown"), legs: Item("common.items.armor.misc.pants.worker_brown"), feet: Item("common.items.armor.misc.foot.sandals"), lantern: Item("common.items.lantern.black_0"), glider: Item("common.items.glider.cloverleaf"), )