EntityConfig ( name: Name("Witch"), body: Exact(Humanoid(Body( species: Human, body_type: Female, hair_style: 2, beard: 0, eyes: 0, accessory: 0, hair_color: 0, skin: 0, eye_color: 0, ))), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.humanoids"), hands: TwoHanded(Item("common.items.weapons.sceptre.belzeshrub")), meta: [ SkillSetAsset("common.skillset.dungeon.tier-5.sceptre"), LoadoutAsset("common.loadout.spots.witch"), ], )