BasicBlock( buildup_duration: 0.25, recover_duration: 0.2, max_angle: 60.0, block_strength: 0.5, parry_window: ( buildup: true, recover: false, ), energy_cost: 5, energy_regen: 2.5, can_hold: true, blocked_attacks: ( melee: true, projectiles: false, beams: false, ground_shockwaves: false, air_shockwaves: false, explosions: false, ), )