ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 28, poise: 28, knockback: 3, energy_regen: 0, ), range: 3.5, angle: 60.0, ), buildup_duration: 1.2, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.4, movement: ( swing: Some(Forward(2.0)), ), ori_modifier: 0.65, ), ], energy_cost_per_strike: 0, )