Shockwave( energy_cost: 0, buildup_duration: 0.6, swing_duration: 0.12, recover_duration: 1.2, damage: 100, poise_damage: 10, knockback: (strength: 25.0, direction: Up), shockwave_angle: 90.0, shockwave_vertical_angle: 15.0, shockwave_speed: 50.0, shockwave_duration: 0.5, requires_ground: true, move_efficiency: 0.5, damage_kind: Piercing, specifier: IceSpikes, )