ComboMelee( stage_data: [ ( stage: 1, base_damage: 30, damage_increase: 0, base_poise_damage: 10, knockback: 5.0, range: 3.5, angle: 60.0, base_buildup_duration: 300, base_swing_duration: 150, base_recover_duration: 300, forward_movement: 1.0, ), ], initial_energy_gain: 0, max_energy_gain: 0, energy_increase: 0, speed_increase: 0.0, max_speed_increase: 0.0, scales_from_combo: 0, is_interruptible: false, )