ChargedMelee( energy_cost: 0, energy_drain: 0, melee_constructor: ( kind: Bash( damage: 8.0, poise: 30.0, knockback: 10.0, energy_regen: 0.0, ), scaled: Some(Bash( damage: 40.0, poise: 80.0, knockback: 20.0, energy_regen: 0.0, )), range: 6.0, angle: 90.0, ), charge_duration: 3.2, swing_duration: 0.7, hit_timing: 0.9, recover_duration: 0.7, )