BasicMelee( energy_cost: 0, buildup_duration: 0.8, swing_duration: 0.1, recover_duration: 1.0, melee_constructor: ( kind: Bash( damage: 10.0, poise: 50.0, knockback: 50.0, energy_regen: 0.0, ), range: 4.0, angle: 20.0, ), )