BasicMelee( energy_cost: 0, buildup_duration: 0.25, swing_duration: 0.05, recover_duration: 0.075, melee_constructor: ( kind: Stab( damage: 5.0, poise: 0.0, knockback: 0.0, energy_regen: 0.0, ), range: 4.5, angle: 20.0, ), )