SpinMelee( buildup_duration: 0.35, swing_duration: 0.4, recover_duration: 0.5, melee_constructor: ( kind: Slash( damage: 12.0, poise: 10.0, knockback: 10.0, energy_regen: 0.0, ), range: 3.5, angle: 360.0, ), energy_cost: 20.0, is_infinite: false, movement_behavior: ForwardGround, is_interruptible: true, forward_speed: 1.0, num_spins: 3, specifier: None, )