[ // Fireworks (1.0, ItemQuantity("common.items.utility.firework_blue", 8, 10)), (1.0, ItemQuantity("common.items.utility.firework_green", 8, 10)), (1.0, ItemQuantity("common.items.utility.firework_purple", 8, 10)), (1.0, ItemQuantity("common.items.utility.firework_red", 8, 10)), (1.0, ItemQuantity("common.items.utility.firework_white", 8, 10)), (1.0, ItemQuantity("common.items.utility.firework_yellow", 8, 10)), // Potions (10.0, ItemQuantity("common.items.consumable.potion_big", 2, 5)), // Misc (5.0, ItemQuantity("common.items.utility.collar", 2, 3)), (5.0, ItemQuantity("common.items.utility.bomb", 8, 10)), ]