Shockwave( energy_cost: 0, buildup_duration: 1.2, swing_duration: 0.12, recover_duration: 2.4, damage: 100.0, poise_damage: 50, knockback: (strength: 40.0, direction: TowardsUp), shockwave_angle: 100.0, shockwave_vertical_angle: 90.0, shockwave_speed: 65.0, shockwave_duration: 1.0, requires_ground: true, move_efficiency: 0.05, damage_kind: Crushing, specifier: Ground, )