BasicBeam( buildup_duration: 0.3, recover_duration: 1.0, beam_duration: 1.0, damage: 20.0, tick_rate: 5.0, range: 22.0, max_angle: 15.0, damage_effect: Some(Buff(( kind: Cursed, dur_secs: 30.0, strength: Value(0.5), chance: 0.33, ))), energy_regen: 0, energy_drain: 0, ori_rate: 0.4, specifier: Cultist, )