ComboMelee( stage_data: [( stage: 1, base_damage: 150, damage_increase: 10, base_poise_damage: 25, poise_damage_increase: 0, knockback: 10.0, range: 4.5, angle: 50.0, base_buildup_duration: 0.2, base_swing_duration: 0.1, base_recover_duration: 0.45, forward_movement: 0.0, )], initial_energy_gain: 50, max_energy_gain: 150, energy_increase: 50, speed_increase: 0.1, max_speed_increase: 0.4, scales_from_combo: 2, is_interruptible: false, )