pub mod block; pub mod biome; // Library use vek::*; // Crate use crate::{ vol::VolSize, volumes::vol_map::VolMap, }; // Local use self::{ block::Block, biome::BiomeKind, }; // ChunkSize pub struct ChunkSize; impl VolSize for ChunkSize { const SIZE: Vec3 = Vec3 { x: 32, y: 32, z: 32 }; } // ChunkMeta pub struct ChunkMeta { biome: BiomeKind, } // TerrainMap pub type TerrainMap = VolMap;