LeapMelee( energy_cost: 0, buildup_duration: 1.5, movement_duration: 0.8, swing_duration: 0.075, recover_duration: 0.6, melee_constructor: ( kind: Bash( damage: 36.0, poise: 60.0, knockback: 4.0, energy_regen: 0.0, ), range: 6.75, angle: 180.0, multi_target: Some(Normal), ), forward_leap_strength: 45.0, vertical_leap_strength: 10.0, )