ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 10, poise: 15, knockback: 5.0, energy_regen: 0, ), range: 2.5, angle: 30.0, damage_effect: Some(Buff(( kind: Frozen, dur_secs: 10.0, strength: DamageFraction(0.5), chance: 1.0, ))), ), buildup_duration: 0.9, swing_duration: 0.07, hit_timing: 0.5, recover_duration: 0.4, movement: ( swing: Some(Forward(1.0)), ), ori_modifier: 0.7, ), ( melee_constructor: ( kind: Slash( damage: 10, poise: 18, knockback: 5, energy_regen: 0, ), range: 2.5, angle: 30.0, damage_effect: Some(Buff(( kind: Frozen, dur_secs: 10.0, strength: DamageFraction(0.5), chance: 1.0, ))), ), buildup_duration: 0.8, swing_duration: 0.07, hit_timing: 0.5, recover_duration: 0.4, movement: ( swing: Some(Forward(0.0)), ), ori_modifier: 0.7, ), ( melee_constructor: ( kind: Bash( damage: 10, poise: 20, knockback: 5, energy_regen: 0, ), range: 2.5, angle: 30.0, damage_effect: Some(Buff(( kind: Frozen, dur_secs: 10.0, strength: DamageFraction(0.5), chance: 1.0, ))), ), buildup_duration: 0.8, swing_duration: 0.07, hit_timing: 0.5, recover_duration: 0.4, movement: ( swing: Some(Forward(1.0)), ), ori_modifier: 0.7, ), ], energy_cost_per_strike: 0, )