BasicBeam( buildup_duration: 0.25, recover_duration: 0.25, beam_duration: 1.0, damage: 30, //base_hps: 60, Don't merge until this comment is removed tick_rate: 2.0, range: 25.0, max_angle: 1.0, lifesteal_eff: 0.15, energy_regen: 25, //energy_cost: 50, energy_drain: 0, orientation_behavior: Normal, specifier: HealingBeam, )