ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 1, poise: 0, knockback: 0, energy_regen: 0, ), range: 2.5, angle: 150.0, ), buildup_duration: 0.6, swing_duration: 0.5, hit_timing: 0.5, recover_duration: 0.8, movement: ( swing: None, ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 0, auto_progress: true, )