ComboMelee( stage_data: [ ( stage: 1, base_damage: 32.0, damage_increase: 0.0, base_poise_damage: 20, poise_damage_increase: 0.0, knockback: 5.0, range: 6, angle: 90.0, base_buildup_duration: 0.5, base_swing_duration: 0.4, hit_timing: 0.4, base_recover_duration: 0.4, forward_movement: 0.3, damage_kind: Crushing, ), ( stage: 2, base_damage: 36.0, damage_increase: 0.0, base_poise_damage: 40.0, poise_damage_increase: 0.0, knockback: 10.0, range: 8, angle: 45.0, base_buildup_duration: 0.6, base_swing_duration: 0.6, hit_timing: 0.3, base_recover_duration: 1.2, forward_movement: 0.2, damage_kind: Crushing, damage_effect: Some(Buff(( kind: Crippled, dur_secs: 3.0, strength: DamageFraction(0.1), chance: 1.0, ))), ), ], initial_energy_gain: 0, max_energy_gain: 0, energy_increase: 0, speed_increase: 0.0, max_speed_increase: 0.0, scales_from_combo: 0, ori_modifier: 0.65, )