SpinMelee( buildup_duration: 0.2, swing_duration: 0.6, recover_duration: 0.2, base_damage: 8.0, base_poise_damage: 10, knockback: ( strength: 0.0, direction: Away), range: 3.5, damage_effect: Some(Buff(( kind: Bleeding, dur_secs: 10.0, strength: DamageFraction(0.1), chance: 0.1, ))), energy_cost: 10.0, is_infinite: true, movement_behavior: AxeHover, is_interruptible: false, forward_speed: 0.0, num_spins: 1, specifier: None, target: Some(OutOfGroup), damage_kind: Slashing, )