LeapMelee(
    energy_cost: 0,
    buildup_duration: 1.5,
    movement_duration: 0.8,
    swing_duration: 0.075,
    recover_duration: 0.6,
    melee_constructor: (
        kind: Bash(
            damage: 36.0,
            poise: 60.0,
            knockback: 4.0,
            energy_regen: 0.0,
        ),
        range: 6.75,
        angle: 180.0,
        multi_target: Some(Normal),
    ),
    forward_leap_strength: 45.0,
    vertical_leap_strength: 10.0,
)