DashMelee( energy_cost: 0, base_damage: 70, scaled_damage: 150, base_poise_damage: 50, scaled_poise_damage: 100, base_knockback: 12.0, scaled_knockback: 17.0, range: 6.0, angle: 20.0, energy_drain: 0, forward_speed: 1.5, buildup_duration: 0.5, charge_duration: 1.2, swing_duration: 0.1, recover_duration: 1.1, charge_through: true, is_interruptible: false, damage_kind: Crushing, )