BasicMelee( energy_cost: 0, buildup_duration: 0.0, swing_duration: 0.1, recover_duration: 0.9, base_damage: 2.0, base_poise_damage: 0, knockback: ( strength: 0.0, direction: Away), range: 3.5, max_angle: 15.0, damage_effect: None, damage_kind: Crushing, )