DashMelee( energy_cost: 10.0, base_damage: 1.0, scaled_damage: 8.0, base_poise_damage: 0, scaled_poise_damage: 25, base_knockback: 8.0, scaled_knockback: 7.0, range: 3.0, angle: 20.0, energy_drain: 0, forward_speed: 2.0, buildup_duration: 0.5, charge_duration: 1.0, swing_duration: 0.1, recover_duration: 0.8, ori_modifier: 0.3, charge_through: false, is_interruptible: true, damage_kind: Piercing, damage_effect: Some(Buff(( kind: Bleeding, dur_secs: 10.0, strength: DamageFraction(0.1), chance: 0.1, ))), )