// Christmas event //(1.0, Some(Item("common.items.calendar.christmas.armor.misc.head.woolly_wintercap"))), // Christmas event //(1.0, Some(Item("common.items.lantern.blue_0"))), //(1.0, Some(Item("common.items.lantern.polaris"))), //(2.0, Some(Item("common.items.lantern.red_0"))), //(2.0, Some(Item("common.items.lantern.green_0"))), #![enable(implicit_some)] ( head: Choice([ (1, Item("common.items.armor.misc.head.helmet")), ]), shoulders: Item("common.items.armor.leather_plate.shoulder"), chest: Item("common.items.armor.leather_plate.chest"), gloves: Item("common.items.armor.leather_plate.hand"), belt: Item("common.items.armor.leather_plate.belt"), legs: Item("common.items.armor.leather_plate.pants"), feet: Item("common.items.armor.leather_plate.foot"), lantern: Choice([ (1, Item("common.items.lantern.black_0")), (2, None), ]), )