EntityConfig ( name: Some("Haniwa Guard"), body: RandomWith("haniwa"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.tier-3.enemy"), hands: TwoHanded(Item("common.items.npc_weapons.biped_small.haniwa.wooden_spear")), meta: [ LoadoutAsset("common.loadout.dungeon.tier-3.haniwa"), ], )