BasicMelee( energy_cost: 0, buildup_duration: 0.5, swing_duration: 0.1, recover_duration: 0.5, melee_constructor: ( kind: Slash( damage: 40.0, poise: 40.0, knockback: 25.0, energy_regen: 0.0, ), range: 5.0, angle: 120.0, ), ori_modifier: 1.0, )